From c0a6bc19794c69843c38451c762e91bc10136e0f Mon Sep 17 00:00:00 2001 From: Harley Acheson Date: Mon, 19 Oct 2020 09:15:34 -0700 Subject: Spelling: Loose Versus Lose Corrects incorrect usages of the word 'loose' when 'lose' was required. Differential Revision: https://developer.blender.org/D9243 Reviewed by Campbell Barton --- source/blender/editors/animation/anim_motion_paths.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/animation/anim_motion_paths.c') diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c index 2a37302872a..088ac9dbcba 100644 --- a/source/blender/editors/animation/anim_motion_paths.c +++ b/source/blender/editors/animation/anim_motion_paths.c @@ -402,7 +402,7 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph, /* TODO: Create a copy of background depsgraph that only contain these entities, * and only evaluates them. * - * For until that is done we force dependency graph to not be active, so we don't loose unkeyed + * For until that is done we force dependency graph to not be active, so we don't lose unkeyed * changes during updating the motion path. * This still doesn't include unkeyed changes to the path itself, but allows to have updates in * an environment when auto-keying and pose paste is used. */ -- cgit v1.2.3