From 1fe21f7e8f2f12b8b0707609e132b53fcc842f9e Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Mon, 5 Jan 2009 15:19:31 +0000 Subject: 2.5 Put back Armature/Pose code, including 'heat weight'. I've added reeb.h to get things compile, but Martin will cleanup files and put back? Now where to put all vertexgroup code.... I guess mesh? Note for msvc: yep, another new dir to add! :) --- source/blender/editors/armature/SConscript | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 source/blender/editors/armature/SConscript (limited to 'source/blender/editors/armature/SConscript') diff --git a/source/blender/editors/armature/SConscript b/source/blender/editors/armature/SConscript new file mode 100644 index 00000000000..6f87b787344 --- /dev/null +++ b/source/blender/editors/armature/SConscript @@ -0,0 +1,11 @@ +#!/usr/bin/python +Import ('env') + +sources = env.Glob('*.c') + +incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf' +incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' +incs += ' ../../render/extern/include #/intern/guardedalloc #intern/bmfont' +incs += ' ../../gpu ../../makesrna #/intern/opennl/extern' + +env.BlenderLib ( 'bf_editors_armature', sources, Split(incs), [], libtype=['core'], priority=[40] ) -- cgit v1.2.3