From 36773e35f6009693562330137435271922758b95 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 20 Apr 2018 10:18:25 +0200 Subject: Remove Armature Sketching & Retarget While the feature is interesting, it's not much from what we can tell. Retargeting is an important feature but needs to fit in better with typical animation work-flows. See: T52809 --- source/blender/editors/armature/armature_intern.h | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'source/blender/editors/armature/armature_intern.h') diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index 575d1597cc4..7bc8764443f 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -138,18 +138,6 @@ void POSE_OT_quaternions_flip(struct wmOperatorType *ot); void POSE_OT_bone_layers(struct wmOperatorType *ot); -/* ******************************************************* */ -/* Etch-A-Ton (Skeleton Sketching) Operators */ - -void SKETCH_OT_gesture(struct wmOperatorType *ot); -void SKETCH_OT_delete(struct wmOperatorType *ot); -void SKETCH_OT_draw_stroke(struct wmOperatorType *ot); -void SKETCH_OT_draw_preview(struct wmOperatorType *ot); -void SKETCH_OT_finish_stroke(struct wmOperatorType *ot); -void SKETCH_OT_cancel_stroke(struct wmOperatorType *ot); -void SKETCH_OT_convert(struct wmOperatorType *ot); -void SKETCH_OT_select(struct wmOperatorType *ot); - /* ******************************************************* */ /* Pose Tool Utilities (for PoseLib, Pose Sliding, etc.) */ /* pose_utils.c */ @@ -225,7 +213,6 @@ void POSE_OT_propagate(struct wmOperatorType *ot); */ EditBone *make_boneList(struct ListBase *edbo, struct ListBase *bones, struct EditBone *parent, struct Bone *actBone); -bool BIF_sk_selectStroke(struct bContext *C, const int mval[2], const bool extend); /* duplicate method */ void preEditBoneDuplicate(struct ListBase *editbones); -- cgit v1.2.3