From 905c0269f302e8e0e7a27dda8d5256fdcd06ce60 Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Fri, 3 Apr 2020 13:25:03 +0200 Subject: Cleanup: Rename ScrArea variables from sa to area Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432. Now the area and region naming conventions should be less confusing. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files. --- source/blender/editors/armature/armature_naming.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/editors/armature/armature_naming.c') diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c index d36e6100bcf..b2c3d951b34 100644 --- a/source/blender/editors/armature/armature_naming.c +++ b/source/blender/editors/armature/armature_naming.c @@ -362,11 +362,11 @@ void ED_armature_bone_rename(Main *bmain, { bScreen *screen; for (screen = bmain->screens.first; screen; screen = screen->id.next) { - ScrArea *sa; + ScrArea *area; /* add regions */ - for (sa = screen->areabase.first; sa; sa = sa->next) { + for (area = screen->areabase.first; area; area = area->next) { SpaceLink *sl; - for (sl = sa->spacedata.first; sl; sl = sl->next) { + for (sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->ob_center && v3d->ob_center->data == arm) { -- cgit v1.2.3