From a374ff16b5e823ae37b69eb1995d36944b80c57f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 18 Nov 2015 12:20:28 +1100 Subject: Cleanup: editor api naming - use ED_ prefix for api calls - use ED_*_select_pick for mouse selection (was already done in parts) --- source/blender/editors/armature/armature_select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/armature/armature_select.c') diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c index dbbdae280f2..efbf8a439a1 100644 --- a/source/blender/editors/armature/armature_select.c +++ b/source/blender/editors/armature/armature_select.c @@ -425,7 +425,7 @@ static int ebone_select_flag(EditBone *ebone) } /* context: editmode armature in view3d */ -bool mouse_armature(bContext *C, const int mval[2], bool extend, bool deselect, bool toggle) +bool ED_armature_select_pick(bContext *C, const int mval[2], bool extend, bool deselect, bool toggle) { Object *obedit = CTX_data_edit_object(C); bArmature *arm = obedit->data; -- cgit v1.2.3