From 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Sep 2019 00:12:26 +1000 Subject: Cleanup: use post increment/decrement When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender). --- source/blender/editors/armature/armature_skinning.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/armature/armature_skinning.c') diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c index 08de699a70b..c772590ed21 100644 --- a/source/blender/editors/armature/armature_skinning.c +++ b/source/blender/editors/armature/armature_skinning.c @@ -234,7 +234,7 @@ static void envelope_bone_weighting(Object *ob, iflip = (dgroupflip) ? mesh_get_x_mirror_vert(ob, NULL, i, use_topology) : -1; /* for each skinnable bone */ - for (j = 0; j < numbones; ++j) { + for (j = 0; j < numbones; j++) { if (!selected[j]) { continue; } @@ -346,7 +346,7 @@ static void add_verts_to_dgroups(ReportList *reports, tip = MEM_callocN(numbones * sizeof(float) * 3, "tip"); selected = MEM_callocN(numbones * sizeof(int), "selected"); - for (j = 0; j < numbones; ++j) { + for (j = 0; j < numbones; j++) { bone = bonelist[j]; dgroup = dgrouplist[j]; -- cgit v1.2.3