From 0ac990d088d553c27f5360f62e142e99f087890a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 22 Apr 2019 00:18:34 +1000 Subject: Cleanup: comments (long lines) in editors --- source/blender/editors/armature/armature_utils.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/armature/armature_utils.c') diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c index 1afcfaca8aa..ebb0b6b4c22 100644 --- a/source/blender/editors/armature/armature_utils.c +++ b/source/blender/editors/armature/armature_utils.c @@ -551,9 +551,11 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, struct Bone *actBone) /** * This function: * - Sets local head/tail rest locations using parent bone's arm_mat. - * - Calls #BKE_armature_where_is_bone() which uses parent's transform (arm_mat) to define this bone's transform. + * - Calls #BKE_armature_where_is_bone() which uses parent's transform (arm_mat) + * to define this bone's transform. * - Fixes (converts) EditBone roll into Bone roll. - * - Calls again #BKE_armature_where_is_bone(), since roll fiddling may have changed things for our bone... + * - Calls again #BKE_armature_where_is_bone(), + * since roll fiddling may have changed things for our bone. * * \note The order is crucial here, we can only handle child * if all its parents in chain have already been handled (this is ensured by recursive process). @@ -565,8 +567,8 @@ static void armature_finalize_restpose(ListBase *bonelist, ListBase *editbonelis for (curBone = bonelist->first; curBone; curBone = curBone->next) { /* Set bone's local head/tail. - * Note that it's important to use final parent's restpose (arm_mat) here, instead of setting those values - * from editbone's matrix (see T46010). */ + * Note that it's important to use final parent's restpose (arm_mat) here, + * instead of setting those values from editbone's matrix (see T46010). */ if (curBone->parent) { float parmat_inv[4][4]; -- cgit v1.2.3