From 1fe21f7e8f2f12b8b0707609e132b53fcc842f9e Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Mon, 5 Jan 2009 15:19:31 +0000 Subject: 2.5 Put back Armature/Pose code, including 'heat weight'. I've added reeb.h to get things compile, but Martin will cleanup files and put back? Now where to put all vertexgroup code.... I guess mesh? Note for msvc: yep, another new dir to add! :) --- source/blender/editors/armature/meshlaplacian.h | 85 +++++++++++++++++++++++++ 1 file changed, 85 insertions(+) create mode 100644 source/blender/editors/armature/meshlaplacian.h (limited to 'source/blender/editors/armature/meshlaplacian.h') diff --git a/source/blender/editors/armature/meshlaplacian.h b/source/blender/editors/armature/meshlaplacian.h new file mode 100644 index 00000000000..00c0aefaec7 --- /dev/null +++ b/source/blender/editors/armature/meshlaplacian.h @@ -0,0 +1,85 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + * BIF_meshlaplacian.h: Algorithms using the mesh laplacian. + */ + +#ifndef BIF_MESHLAPLACIAN_H +#define BIF_MESHLAPLACIAN_H + +//#define RIGID_DEFORM + +struct Scene; +struct Object; +struct Mesh; +struct bDeformGroup; +struct MeshDeformModifierData; + +#ifdef RIGID_DEFORM +struct EditMesh; +#endif + +/* Laplacian System */ + +struct LaplacianSystem; +typedef struct LaplacianSystem LaplacianSystem; + +LaplacianSystem *laplacian_construct_begin(int totvert, int totface, int lsq); + +void laplacian_add_vertex(LaplacianSystem *sys, float *co, int pinned); +void laplacian_add_triangle(LaplacianSystem *sys, int v1, int v2, int v3); + +void laplacian_construct_end(LaplacianSystem *sys); +void laplacian_delete(LaplacianSystem *sys); + +void laplacian_begin_solve(LaplacianSystem *sys, int index); +void laplacian_add_right_hand_side(LaplacianSystem *sys, int v, float value); +int laplacian_system_solve(LaplacianSystem *sys); +float laplacian_system_get_solution(int v); + +/* Heat Weighting */ + +void heat_bone_weighting(struct Object *ob, struct Mesh *me, float (*verts)[3], + int numbones, struct bDeformGroup **dgrouplist, + struct bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], + int *selected); + +#ifdef RIGID_DEFORM +/* As-Rigid-As-Possible Deformation */ + +void rigid_deform_begin(struct EditMesh *em); +void rigid_deform_iteration(void); +void rigid_deform_end(int cancel); +#endif + +/* Harmonic Coordinates */ + +void harmonic_coordinates_bind(struct Scene *scene, struct MeshDeformModifierData *mmd, + float (*vertexcos)[3], int totvert, float cagemat[][4]); + +#endif + -- cgit v1.2.3