From 2a2858b30dbbc19246446bcc89a7a4e7f67c7ce0 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 9 Oct 2018 20:41:57 -0300 Subject: Fix for ARMATURE_OT_layers_show_all in pose mode --- source/blender/editors/armature/pose_edit.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/armature/pose_edit.c') diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index 89961b50609..13a54770338 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -901,6 +901,7 @@ static bArmature *armature_layers_get_data(Object **ob) static int pose_armature_layers_showall_exec(bContext *C, wmOperator *op) { ViewLayer *view_layer = CTX_data_view_layer(C); + Object *ob_active = CTX_data_active_object(C); const int maxLayers = (RNA_boolean_get(op->ptr, "all")) ? 32 : 16; bool layers[32] = {false}; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */ @@ -910,7 +911,7 @@ static int pose_armature_layers_showall_exec(bContext *C, wmOperator *op) } uint objects_len = 0; - Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len); + Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data(view_layer, &objects_len, ob_active->mode); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = armature_layers_get_data(&ob); -- cgit v1.2.3