From 90f01d50484c75068851fa11263df60cdbd57f2b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 28 Apr 2020 18:35:52 +1000 Subject: Fix select linked in pose mode Only one of child bones would be selected when the bone under the cursor had multiple children. --- source/blender/editors/armature/pose_select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/armature') diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c index 8df4f6b7dfc..41ad5433931 100644 --- a/source/blender/editors/armature/pose_select.c +++ b/source/blender/editors/armature/pose_select.c @@ -443,7 +443,7 @@ static int pose_select_connected_invoke(bContext *C, wmOperator *op, const wmEve } /* Select children */ - for (curBone = bone->childbase.first; curBone; curBone = next) { + for (curBone = bone->childbase.first; curBone; curBone = curBone->next) { selectconnected_posebonechildren(base->object, curBone, extend); } -- cgit v1.2.3