From c396a4ec15f82146ffb4ace8820cbe762e25c979 Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Wed, 18 Feb 2009 09:28:04 +0000 Subject: Shift-A adds Armature Object (in Object Mode) or Bone (in Edit Mode) again. Still todo, is to have Shift-A in Object Mode add single-bone armature again. --- source/blender/editors/armature/armature_ops.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/armature') diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c index cccec052aa6..7902f932858 100644 --- a/source/blender/editors/armature/armature_ops.c +++ b/source/blender/editors/armature/armature_ops.c @@ -156,7 +156,8 @@ void ED_keymap_armature(wmWindowManager *wm) WM_keymap_add_item(keymap, "ARMATURE_OT_switch_direction", FKEY, KM_PRESS, KM_ALT, 0); - /* only menu is registered in keymaps for now */ + WM_keymap_add_item(keymap, "ARMATURE_OT_bone_primitive_add", AKEY, KM_PRESS, KM_SHIFT, 0); + /* only the menu-version of subdivide is registered in keymaps for now */ WM_keymap_add_item(keymap, "ARMATURE_OT_subdivs", SKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "ARMATURE_OT_set_parent", PKEY, KM_PRESS, KM_CTRL, 0); -- cgit v1.2.3