From f944121700daf267766399ef368834be3cdec518 Mon Sep 17 00:00:00 2001 From: Antonio Vazquez Date: Wed, 2 Jun 2021 16:41:13 +0200 Subject: GPencil: New operator to Normalize strokes Sometimes is required to reset the thickness or the opacity of the strokes. Actually this was done using a modifier, but this operators solves this. Reviewed By: mendio, filedescriptor Maniphest Tasks: T87427 Differential Revision: https://developer.blender.org/D11453 --- source/blender/editors/gpencil/gpencil_intern.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/gpencil/gpencil_intern.h') diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h index 0e8fdc3c375..276e8c81e0f 100644 --- a/source/blender/editors/gpencil/gpencil_intern.h +++ b/source/blender/editors/gpencil/gpencil_intern.h @@ -488,6 +488,7 @@ void GPENCIL_OT_stroke_trim(struct wmOperatorType *ot); void GPENCIL_OT_stroke_merge_by_distance(struct wmOperatorType *ot); void GPENCIL_OT_stroke_merge_material(struct wmOperatorType *ot); void GPENCIL_OT_stroke_reset_vertex_color(struct wmOperatorType *ot); +void GPENCIL_OT_stroke_normalize(struct wmOperatorType *ot); void GPENCIL_OT_material_to_vertex_color(struct wmOperatorType *ot); void GPENCIL_OT_extract_palette_vertex(struct wmOperatorType *ot); -- cgit v1.2.3