From 142541124976af41f08fb5479886350c2d803710 Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Tue, 30 Mar 2021 16:23:58 -0300 Subject: Cleanup/Refactor: Unify functions that redraw the depth buffer Now `ED_view3d_backbuf_depth_validate`, `ED_view3d_draw_depth` and `ED_view3d_draw_depth_gpencil` are unified in `ED_view3d_depth_override`. This new function replaces `ED_view3d_autodist_init`. Also, since `ED_view3d_depth_update` depends on the render context, and changing the context is a slow operation, that function also was removed, and the depth buffer cached is now updated inside the new unified drawing function when the "bool update_cache" parameter is true. Finally `V3D_INVALID_BACKBUF` flag has been renamed and moved to `runtime.flag`. Differential revision: https://developer.blender.org/D10678 --- source/blender/editors/gpencil/gpencil_primitive.c | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/gpencil/gpencil_primitive.c') diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c index dfff0ce639e..3d20e32ed49 100644 --- a/source/blender/editors/gpencil/gpencil_primitive.c +++ b/source/blender/editors/gpencil/gpencil_primitive.c @@ -785,10 +785,14 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi) /* need to restore the original projection settings before packing up */ view3d_region_operator_needs_opengl(tgpi->win, tgpi->region); - ED_view3d_autodist_init(tgpi->depsgraph, - tgpi->region, - tgpi->v3d, - (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 1 : 0); + ED_view3d_depth_override(tgpi->depsgraph, + tgpi->region, + tgpi->v3d, + NULL, + (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? + V3D_DEPTH_GPENCIL_ONLY : + V3D_DEPTH_NO_GPENCIL, + false); depth_arr = MEM_mallocN(sizeof(float) * gps->totpoints, "depth_points"); tGPspoint *ptc = &points2D[0]; -- cgit v1.2.3