From 5400be9ffee2b4f2174461a04a2834d6bbfeeaea Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Tue, 18 May 2021 17:31:10 -0300 Subject: Fix T88313: GPencil reproject operator projecting on the wrong surface `ray_start` must start at the position of the gpencil point. --- source/blender/editors/gpencil/gpencil_utils.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/editors/gpencil') diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c index 9fba2ce5902..04764587ebe 100644 --- a/source/blender/editors/gpencil/gpencil_utils.c +++ b/source/blender/editors/gpencil/gpencil_utils.c @@ -1276,7 +1276,6 @@ void ED_gpencil_stroke_reproject(Depsgraph *depsgraph, } else { /* Geometry - Snap to surfaces of visible geometry */ - float ray_start[3]; float ray_normal[3]; /* magic value for initial depth copied from the default * value of Python's Scene.ray_cast function @@ -1285,13 +1284,14 @@ void ED_gpencil_stroke_reproject(Depsgraph *depsgraph, float location[3] = {0.0f, 0.0f, 0.0f}; float normal[3] = {0.0f, 0.0f, 0.0f}; - ED_view3d_win_to_ray(region, xy, &ray_start[0], &ray_normal[0]); + ED_view3d_win_to_vector(region, xy, &ray_normal[0]); + BLI_assert(gps->flag & GP_STROKE_3DSPACE); if (ED_transform_snap_object_project_ray(sctx, depsgraph, &(const struct SnapObjectParams){ .snap_select = SNAP_ALL, }, - &ray_start[0], + &pt2.x, &ray_normal[0], &depth, &location[0], -- cgit v1.2.3