From bf5a656ff6840bdaf911abf5692271845377e2d9 Mon Sep 17 00:00:00 2001 From: Antonio Vazquez Date: Wed, 1 Jul 2020 18:54:52 +0200 Subject: GPencil: Fix unreported primitive color always set as Vertex Color When drawing a primitive, the color was always assigned as vertex color, so it was impossible to change it in the material settings. Now, the color is set to material color or vertex color as expected. --- source/blender/editors/gpencil/gpencil_primitive.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/gpencil') diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c index 6bb9f9628fa..632c3a24638 100644 --- a/source/blender/editors/gpencil/gpencil_primitive.c +++ b/source/blender/editors/gpencil/gpencil_primitive.c @@ -695,6 +695,7 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi) bool is_depth = (bool)(*align_flag & (GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE)); const bool is_camera = (bool)(ts->gp_sculpt.lock_axis == 0) && (tgpi->rv3d->persp == RV3D_CAMOB) && (!is_depth); + const bool is_vertex_stroke = GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush); if (tgpi->type == GP_STROKE_BOX) { gps->totpoints = (tgpi->tot_edges * 4 + tgpi->tot_stored_edges); @@ -1019,7 +1020,12 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi) pt->time = 0.0f; pt->flag = 0; pt->uv_fac = tpt->uv_fac; - copy_v4_v4(pt->vert_color, tpt->vert_color); + if (is_vertex_stroke) { + copy_v4_v4(pt->vert_color, tpt->vert_color); + } + else { + zero_v4(pt->vert_color); + } if (gps->dvert != NULL) { MDeformVert *dvert = &gps->dvert[i]; -- cgit v1.2.3