From 440c1c2c1745b6d4acd13f405643100cb913fb3b Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Sun, 6 Nov 2011 05:46:45 +0000 Subject: As discussed on the mailing list, removing the non-functional, incompatible, and unmaintainable Time Offset cruft. - Slow Parenting lives another day (just), although it now carries appropriate cautionary disclaimers. It's only really for the Game Engine nowadays, as that's the only place where it can possibly work with any reliability. - "Animation Hacks" panel is now "Relations Extras". I could've merged the two panels, though I figured these options weren't that frequently used to justify taking up screen-space by default along with the panel --- source/blender/editors/include/ED_anim_api.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'source/blender/editors/include/ED_anim_api.h') diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index 0ac5a9e46ce..6b449f68e1d 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -462,10 +462,8 @@ enum { DRAWCFRA_SHOW_NUMBOX = (1<<0), /* time indication in seconds or frames */ DRAWCFRA_UNIT_SECONDS = (1<<1), - /* show time-offset line */ - DRAWCFRA_SHOW_TIMEOFS = (1<<2), /* draw indicator extra wide (for timeline) */ - DRAWCFRA_WIDE = (1<<3) + DRAWCFRA_WIDE = (1<<2) } eAnimEditDraw_CurrentFrame; /* main call to draw current-frame indicator in an Animation Editor */ -- cgit v1.2.3