From 32339a56f11ac1392c4b8d8651ff452a2a5511cc Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 11 Apr 2018 08:53:59 +0200 Subject: Cleanup: minor changes to pose-mode switching API Prepare for multi-object pose mode --- source/blender/editors/include/ED_armature.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/include/ED_armature.h') diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 241bcbea4af..2089f81b0d7 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -195,8 +195,9 @@ void ED_armature_ebone_listbase_free(struct ListBase *lb); void ED_armature_ebone_listbase_copy(struct ListBase *lb_dst, struct ListBase *lb_src); /* poseobject.c */ -void ED_armature_exit_posemode(struct bContext *C, struct Base *base); -void ED_armature_enter_posemode(struct bContext *C, struct Base *base); +void ED_object_posemode_exit(struct bContext *C, struct Base *base); +bool ED_object_posemode_enter_ex(struct Base *base); +bool ED_object_posemode_enter(struct bContext *C, struct Base *base); void ED_pose_de_selectall(struct Object *ob, int select_mode, const bool ignore_visibility); void ED_pose_bone_select(struct Object *ob, struct bPoseChannel *pchan, bool select); void ED_pose_recalculate_paths(struct Scene *scene, struct Object *ob); -- cgit v1.2.3