From 4e1507bd3b9f28746d4c207391020a5eae8f77ad Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Sat, 17 Apr 2021 16:36:00 -0300 Subject: Snap Gizmo Refactor: Implement options for the gizmo behavior The Snap Gizmo now has options for occlusion, selection filter and edit geometry. It will be useful to implement in current tools. --- source/blender/editors/include/ED_gizmo_library.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/editors/include/ED_gizmo_library.h') diff --git a/source/blender/editors/include/ED_gizmo_library.h b/source/blender/editors/include/ED_gizmo_library.h index 58b2cb80bbe..571519e52f7 100644 --- a/source/blender/editors/include/ED_gizmo_library.h +++ b/source/blender/editors/include/ED_gizmo_library.h @@ -263,6 +263,11 @@ struct SnapObjectContext *ED_gizmotypes_snap_3d_context_ensure(struct Scene *sce typedef enum { ED_SNAPGIZMO_TOGGLE_ALWAYS_TRUE = 1 << 0, + ED_SNAPGIZMO_OCCLUSION_ALWAYS_TRUE = 1 << 1, + ED_SNAPGIZMO_OCCLUSION_ALWAYS_FALSE = 1 << 2, /* TODO. */ + ED_SNAPGIZMO_SNAP_ONLY_ACTIVE = 1 << 3, + ED_SNAPGIZMO_SNAP_EDIT_GEOM_FINAL = 1 << 4, + ED_SNAPGIZMO_SNAP_EDIT_GEOM_CAGE = 1 << 5, } eSnapGizmo; void ED_gizmotypes_snap_3d_flag_set(struct wmGizmo *gz, eSnapGizmo flag); -- cgit v1.2.3