From f8abfce7ce022e4a7ac53a68477f56e4b740e91e Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 16 Sep 2009 19:27:08 +0000 Subject: Image Panels * The image panels in the image editor and texture buttons should be more complete now, with working new/open, refreshes, and using the layout engine. * Paint panels in image editor are now consistent with the ones in the 3d view toolbar. * Curves panel also uses layout engine, and doesn't look squashed anymore. --- source/blender/editors/include/ED_image.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'source/blender/editors/include/ED_image.h') diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h index 566105109b2..a4263f7bd77 100644 --- a/source/blender/editors/include/ED_image.h +++ b/source/blender/editors/include/ED_image.h @@ -53,9 +53,6 @@ int ED_space_image_show_paint(struct SpaceImage *sima); int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit); int ED_space_image_show_uvshadow(struct SpaceImage *sima, struct Object *obedit); -void ED_image_uiblock_panel(const struct bContext *C, struct uiBlock *block, struct Image **ima_pp, - struct ImageUser *iuser, short redraw, short imagechanged); - /* image_render.c, export for screen_ops.c, render operator */ void ED_space_image_output(struct bContext *C); -- cgit v1.2.3