From 6e2cff8c9fa53bb3adf9fb4f8d7502c744288c81 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 26 Apr 2012 18:18:09 +0000 Subject: rename WholeCharacter in C too, add pthreads include back for msvc which needs it. --- source/blender/editors/include/ED_keyframing.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/include/ED_keyframing.h') diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h index a70be6dfb54..afb14191797 100644 --- a/source/blender/editors/include/ED_keyframing.h +++ b/source/blender/editors/include/ED_keyframing.h @@ -323,7 +323,7 @@ int ED_autokeyframe_pchan(struct bContext *C, struct Scene *scene, struct Object #define ANIM_KS_SCALING_ID "Scaling" #define ANIM_KS_LOC_ROT_SCALE_ID "LocRotScale" #define ANIM_KS_AVAILABLE_ID "Available" -#define ANIM_KS_WHOLE_CHARACTER_ID "Whole Character" +#define ANIM_KS_WHOLE_CHARACTER_ID "WholeCharacter" #ifdef __cplusplus } -- cgit v1.2.3