From 30b45d5591fdd20e5cd5abd0cf3be62622c0b0db Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 17 May 2015 23:04:34 +1000 Subject: BMesh: don't check winding for uv-vert-map Made link-select separate front/back with projected UV's --- source/blender/editors/include/ED_mesh.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/include/ED_mesh.h') diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index ea544135d3b..3f16055e762 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -116,7 +116,9 @@ struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace * void BM_uv_vert_map_free(struct UvVertMap *vmap); struct UvMapVert *BM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v); -struct UvVertMap *BM_uv_vert_map_create(struct BMesh *bm, bool use_select, const float limit[2]); +struct UvVertMap *BM_uv_vert_map_create( + struct BMesh *bm, + const float limit[2], const bool use_select, const bool use_winding); void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag); void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag); -- cgit v1.2.3