From 42076f0a1f46d165cf0eae364a3e3ebb3f870edc Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 29 Mar 2012 01:41:56 +0000 Subject: skip using bmesh operators for converting to/from undo meshes (gives some speedup) --- source/blender/editors/include/ED_mesh.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/include/ED_mesh.h') diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 71bce196ddf..5b61fc01645 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -110,7 +110,7 @@ void EDBM_mesh_normals_update(struct BMEditMesh *em); void EDBM_mesh_make(struct ToolSettings *ts, struct Scene *scene, struct Object *ob); void EDBM_mesh_free(struct BMEditMesh *tm); -void EDBM_mesh_load(struct Scene *scene, struct Object *ob); +void EDBM_mesh_load(struct Object *ob); void EDBM_index_arrays_init(struct BMEditMesh *em, int forvert, int foredge, int forface); void EDBM_index_arrays_free(struct BMEditMesh *em); -- cgit v1.2.3