From a07a72d93dd0dfd25c03e1deed2c65c3d35cca7e Mon Sep 17 00:00:00 2001 From: Gaia Clary Date: Thu, 4 Jul 2013 21:49:48 +0000 Subject: Added generic function to Sync pose bone with active vgroup. For use in Weight Paint and Vertex Paint --- source/blender/editors/include/ED_mesh.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/include/ED_mesh.h') diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 807d94b56b0..51d5d42394c 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -233,6 +233,7 @@ void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store); #define WEIGHT_ADD 2 #define WEIGHT_SUBTRACT 3 +bool ED_vgroup_sync_from_pose(struct Object *ob); struct bDeformGroup *ED_vgroup_add(struct Object *ob); struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name); void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup); -- cgit v1.2.3