From bb8488c62c9ae5a62e46c50d9e3a69d413c28ded Mon Sep 17 00:00:00 2001 From: Chris Blackbourn Date: Mon, 8 Aug 2022 11:47:30 +1200 Subject: Cleanup: refactoring uvislands to prepare for python api Rename vert -> vertex. Add `BM_uv_element_get_head`. See also: D15598 --- source/blender/editors/include/ED_mesh.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/include/ED_mesh.h') diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 1981b069011..9d3fd5af47f 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -144,6 +144,7 @@ void BM_uv_element_map_free(struct UvElementMap *element_map); struct UvElement *BM_uv_element_get(struct UvElementMap *map, struct BMFace *efa, struct BMLoop *l); +struct UvElement *BM_uv_element_get_head(struct UvElementMap *map, struct UvElement *child); /** * Can we edit UV's for this mesh? -- cgit v1.2.3