From 4ab002bca36ace4d2b4b21efce622a682b99b844 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 22 Feb 2018 18:15:34 +1100 Subject: WorkSpace: object-mode switching support When changing workspaces, existing object-mode data is freed the new workspaces mode is entered (if possible). --- source/blender/editors/include/ED_object.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/blender/editors/include/ED_object.h') diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index 5df46dd26b8..ddbf3325a87 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -155,6 +155,12 @@ void ED_object_sculptmode_exit_ex( struct WorkSpace *workspace, struct Scene *scene, struct Object *ob); void ED_object_sculptmode_exit(struct bContext *C); +bool ED_object_mode_generic_enter( + struct bContext *C, eObjectMode object_mode); +void ED_object_mode_generic_exit( + const struct EvaluationContext *eval_ctx, + struct WorkSpace *workspace, struct Scene *scene, struct Object *ob); + void ED_object_location_from_view(struct bContext *C, float loc[3]); void ED_object_rotation_from_view(struct bContext *C, float rot[3], const char align_axis); void ED_object_base_init_transform(struct bContext *C, struct Base *base, const float loc[3], const float rot[3]); -- cgit v1.2.3