From ae58968e0a610d1b2551bdb5e4d489a8105fd812 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 16 Apr 2013 17:39:20 +0000 Subject: Blender Internal Render in viewport Because of our release soon, feature has been added behind the Debug Menu. CTRL+ALT+D and set it to -1. Or commandline --debug-value -1. When debug set to -1, you can put the viewport to 'render' mode, just like for Cycles. Notes for testers: (and please no bugs in tracker for this :) - It renders without AA, MBlur, Panorama, Sequence, Composite - Only active render layer gets rendered. Select another layer will re-render. - But yes: it works for FreeStyle renders! - Also does great for local view. - BI is not well suited for incremental renders on view changes. This only works for non-raytrace scenes, or zoom in ortho or camera mode, or for Material changes. In most cases a full re-render is being done. - ESC works to stop the preview render. - Borders render as well. (CTRL+B) - Force a refresh with arrow key left/right. A lot of settings don't trigger re-render yet. Tech notes: - FreeStyle is adding a lot of temp objects/meshes in the Main database. This caused DepsGraph to trigger changes (and redraws). I've prepended the names for these temp objects with char number 27 (ESC), and made these names be ignored for tag update checking. - Fixed some bugs that were noticable with such excessive re-renders, like for opening file window, quit during renders. --- source/blender/editors/include/ED_render.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/editors/include/ED_render.h') diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h index 39e2c28a61a..c1ddd9a6294 100644 --- a/source/blender/editors/include/ED_render.h +++ b/source/blender/editors/include/ED_render.h @@ -38,6 +38,8 @@ struct Render; struct RenderInfo; struct Scene; struct ScrArea; +struct RegionView3D; +struct RenderEngine; /* render_ops.c */ @@ -85,4 +87,6 @@ void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *s void ED_render_clear_mtex_copybuf(void); +void ED_render_internal_init(void); + #endif -- cgit v1.2.3