From a069d3dc8cc48dcd55e5eff3d002fb06d99dc123 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 17 Aug 2018 17:32:36 +0200 Subject: UI: save statusbar/topbar collapsed state per screen. This can now also be set from the Window menu in addition to dragging. --- source/blender/editors/include/ED_screen.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/include/ED_screen.h') diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index 2445cbdb16c..8d7b723002a 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -135,8 +135,8 @@ int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *bl void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa); void ED_area_exit(struct bContext *C, struct ScrArea *sa); int ED_screen_area_active(const struct bContext *C); -void ED_screen_global_areas_create( - struct wmWindow *win); +void ED_screen_global_areas_refresh(struct wmWindow *win); +void ED_screen_global_areas_sync(struct wmWindow *win); void ED_area_do_listen(struct wmWindow *win, ScrArea *sa, struct wmNotifier *note, Scene *scene); void ED_area_tag_redraw(ScrArea *sa); void ED_area_tag_redraw_no_rebuild(ScrArea *sa); -- cgit v1.2.3