From a62e34057381e8b25b25827ded2e0fd59fc62727 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 23 Jul 2010 14:46:31 +0000 Subject: Fix #21028: operator redo creates hundreds of images when texture paint is on. Now operator redo will look for an undo push with the same name in both the paint/sculpt and global undo stack. --- source/blender/editors/include/ED_sculpt.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/include/ED_sculpt.h') diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h index db2013fb411..506813ce626 100644 --- a/source/blender/editors/include/ED_sculpt.h +++ b/source/blender/editors/include/ED_sculpt.h @@ -49,7 +49,7 @@ void ED_keymap_paint(struct wmKeyConfig *keyconf); #define UNDO_PAINT_IMAGE 0 #define UNDO_PAINT_MESH 1 -void ED_undo_paint_step(struct bContext *C, int type, int step); +int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name); void ED_undo_paint_free(void); #endif -- cgit v1.2.3