From 37931a6b1a9931c8eeb8a7dcd3ea79ed50a86064 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Wed, 5 Jan 2011 17:27:26 +0000 Subject: Todo item: brought transform texture space back. Code changes are minimal, re-using the code as already was there. Options are in pulldown menu, or SHIFT+T and SHIFT+ALT+T Might be that Martin likes to see it different... do we need a special operatortype for it? --- source/blender/editors/include/ED_transform.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/include/ED_transform.h') diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h index c9139a503f1..5864449a490 100644 --- a/source/blender/editors/include/ED_transform.h +++ b/source/blender/editors/include/ED_transform.h @@ -142,6 +142,7 @@ void BIF_selectOrientation(void); #define P_GEO_SNAP (P_SNAP|(1 << 4)) #define P_ALIGN_SNAP (P_GEO_SNAP|(1 << 5)) #define P_CONSTRAINT (1 << 6) +#define P_OPTIONS (1 << 7) void Transform_Properties(struct wmOperatorType *ot, int flags); -- cgit v1.2.3