From 4ae7ae6f2e49287f4565b8bd6bec486f37a826af Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 22 Jan 2014 02:48:11 +1100 Subject: Code Cleanup: use bool for return values and correct comments also remove CDDM_Check, theres no need for it. --- source/blender/editors/include/ED_uvedit.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/include/ED_uvedit.h') diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 735227ae9b5..572042a0150 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -53,10 +53,10 @@ void ED_keymap_uvedit(struct wmKeyConfig *keyconf); void ED_uvedit_assign_image(struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma); bool ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]); -int ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node); +bool ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node); void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int mat_nr, struct Image *ima); -int ED_uvedit_test(struct Object *obedit); +bool ED_uvedit_test(struct Object *obedit); /* visibility and selection */ bool uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf); @@ -88,8 +88,8 @@ void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const int cd_loop_uv_offset); -int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, - const float co[2], float r_uv[2]); +bool ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, + const float co[2], float r_uv[2]); /* uvedit_unwrap_ops.c */ void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit); -- cgit v1.2.3