From 930ad9257d00a1891a948ff71756ffe8acb61686 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Tue, 1 Jun 2021 09:23:37 +0200 Subject: Cleanup: Split draw_cache_extract_mesh into multiple files. draw_cache_extract_mesh for task scheduling. Will be refactored to draw_cache_extract_mesh_scheduling later on after migrating to CPP. draw_cache_extract_mesh_render_data extraction of mesh render data from edit mesh/mesh into a more generic structure. draw_cache_extract_mesh_extractors containing all the extractors. This will be split up further into a single file per extractor. --- source/blender/editors/include/ED_uvedit.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/include/ED_uvedit.h') diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 4de97411059..ea3d921f2c5 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -42,6 +42,7 @@ struct SpaceImage; struct ToolSettings; struct ViewLayer; struct bNode; +struct bNodeTree; struct wmKeyConfig; /* uvedit_ops.c */ -- cgit v1.2.3