From e017621f6a42753443c121c765bfd20ff761eb5c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 24 Apr 2012 19:59:06 +0000 Subject: code cleanup: rename UV functions to closer match bmesh api --- source/blender/editors/include/ED_uvedit.h | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'source/blender/editors/include/ED_uvedit.h') diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 89a21026ec4..3569c0e8243 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -51,25 +51,25 @@ void ED_operatortypes_uvedit(void); void ED_keymap_uvedit(struct wmKeyConfig *keyconf); void ED_uvedit_assign_image(struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma); -int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float *min, float *max); +int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float *min, float *max); -int ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node); +int ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node); void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int mat_nr, struct Image *ima); int ED_uvedit_test(struct Object *obedit); /* visibility and selection */ -int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf); -int uvedit_face_selected(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); -int uvedit_edge_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); -int uvedit_uv_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); - -int uvedit_face_select(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const short do_history); -int uvedit_face_deselect(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); -void uvedit_edge_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const short do_history); -void uvedit_edge_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); -void uvedit_uv_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const short do_history); -void uvedit_uv_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +int uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf); +int uvedit_face_select_test(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); +int uvedit_edge_select_test(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +int uvedit_uv_select_test(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); + +int uvedit_face_select_enable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const short do_history); +int uvedit_face_select_disable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); +void uvedit_edge_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const short do_history); +void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const short do_history); +void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]); -- cgit v1.2.3