From c39f34def9791213d1f4439f6830ccc8f72bc1a7 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 25 Oct 2018 11:47:37 +0200 Subject: Fix Cycles viewport render info overlapping other text. Now it shows more compact info below the view/object name. Render time and memory usage is left out, as in most cases this is not so important. These could be added back optionally if needed. --- source/blender/editors/include/ED_view3d.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/include/ED_view3d.h') diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 2a54d24b412..35c92c3561b 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -525,7 +525,7 @@ float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char * float ED_view3d_grid_view_scale( struct Scene *scene, struct View3D *v3d, struct RegionView3D *rv3d, const char **grid_unit); -void ED_scene_draw_fps(struct Scene *scene, const struct rcti *rect); +void ED_scene_draw_fps(struct Scene *scene, int xoffset, int *yoffset); /* view matrix properties utilities */ /* unused */ -- cgit v1.2.3