From 9326820a1baa120bbd4da5f20baca16460bd32c0 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Sat, 13 Jun 2015 14:04:39 -0300 Subject: Multi-View: Show multiview image properties only in the places where they are supported aka, remove multiview properties from the texture panel, the textures node (image), and any other parts. The multiview options are now to be explicitly set in the image template in order to have them available in the respective panel --- source/blender/editors/include/UI_interface.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/include/UI_interface.h') diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 1976d9953f9..b5e1b9f08b1 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -901,7 +901,7 @@ void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *prop PointerRNA *used_ptr, const char *used_propname, int active_layer); void uiTemplateGameStates(uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *used_ptr, const char *used_propname, int active_state); -void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact); +void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact, int multiview); void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management); void uiTemplateImageStereo3d(uiLayout *layout, struct PointerRNA *stereo3d_format_ptr); void uiTemplateImageViews(uiLayout *layout, struct PointerRNA *imaptr); -- cgit v1.2.3