From 03dbae07d346dcfb5cdaeeeea3585f642cd90d31 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 26 Aug 2013 20:23:26 +0000 Subject: Mask primitives Currently only circle and square, might be easily extended in the future. New primitives are creating at cursor location. This also implied adding 2d cursor to space clip. Also fix set 2D cursor location which didn't work in image editor's mask mode since 2.67. TODO: draw_image_cursor better be moved to some more generic file, but it's not so much important for now and might be solved later. Thanks Campbell for the review! --- source/blender/editors/include/UI_view2d.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/include/UI_view2d.h') diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index e46334b06e7..fb70ad50b5d 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -192,6 +192,7 @@ void UI_view2d_listview_visible_cells(struct View2D *v2d, float columnwidth, flo void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy); void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony); void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y); +void UI_view2d_to_region_float(struct View2D *v2d, float x, float y, float *regionx, float *regiony); /* utilities */ struct View2D *UI_view2d_fromcontext(const struct bContext *C); -- cgit v1.2.3