From 0a40c671b0b5a6735bd0137ebcb3ab7568ae4481 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 17 Jul 2020 17:11:32 +1000 Subject: Cleanup: consistent ordering for scene argument to UV functions --- source/blender/editors/include/ED_uvedit.h | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index ec41e785714..1b87fae1bb4 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -115,51 +115,51 @@ bool uvedit_uv_select_test(const struct Scene *scene, struct BMLoop *l, const int cd_loop_uv_offset); /* uv face */ -bool uvedit_face_select_set(const struct Scene *scene, +void uvedit_face_select_set(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select, const bool do_history, const int cd_loop_uv_offset); -bool uvedit_face_select_enable(const struct Scene *scene, +void uvedit_face_select_enable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool do_history, const int cd_loop_uv_offset); -bool uvedit_face_select_disable(const struct Scene *scene, +void uvedit_face_select_disable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const int cd_loop_uv_offset); /* uv edge */ -void uvedit_edge_select_set(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_set(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool select, const bool do_history, const int cd_loop_uv_offset); -void uvedit_edge_select_enable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_enable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool do_history, const int cd_loop_uv_offset); -void uvedit_edge_select_disable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_disable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const int cd_loop_uv_offset); /* uv vert */ -void uvedit_uv_select_set(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_set(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool select, const bool do_history, const int cd_loop_uv_offset); -void uvedit_uv_select_enable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_enable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool do_history, const int cd_loop_uv_offset); -void uvedit_uv_select_disable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_disable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const int cd_loop_uv_offset); -- cgit v1.2.3