From 69ec7ab873f3e75d46077f303396b194c728479e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 30 Jul 2020 11:02:46 +1000 Subject: UV: path select support with sync-select enabled Also improve region fill with edge-select enabled which often failed to include both vertices from each edge in the resulting region. --- source/blender/editors/include/ED_uvedit.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index c89a9fe0e99..935b99ba8e8 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -217,6 +217,9 @@ struct BMLoop *ED_uvedit_active_vert_loop_get(struct BMesh *bm); void ED_uvedit_active_edge_loop_set(struct BMesh *bm, struct BMLoop *l); struct BMLoop *ED_uvedit_active_edge_loop_get(struct BMesh *bm); +char ED_uvedit_select_mode_get(const Scene *scene); +void ED_uvedit_select_sync_flush(const ToolSettings *ts, struct BMEditMesh *em, const bool select); + /* uvedit_unwrap_ops.c */ void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit); void ED_uvedit_live_unwrap_re_solve(void); -- cgit v1.2.3