From 8168fba97213d985669a6cc37c477590a6b45d01 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 18 Dec 2012 19:35:54 +0000 Subject: Icons now draw good again! - Exported via Inkscape a 16 and 32 pixel bitmap version - Use these as mipmap levels for OpenGL texture drawing. - Changed code to get right sizes for drawing icons - better than last week's method. Todo: - Custom icons don't work yet (old one) - Missing icons in the svg - The .sh script for inkscape needs changed to support this (now do manual saving) --- source/blender/editors/include/ED_datafiles.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_datafiles.h b/source/blender/editors/include/ED_datafiles.h index 8ad36397ce5..6d7bcecc630 100644 --- a/source/blender/editors/include/ED_datafiles.h +++ b/source/blender/editors/include/ED_datafiles.h @@ -36,8 +36,11 @@ extern int datatoc_startup_blend_size; extern char datatoc_startup_blend[]; -extern int datatoc_blender_icons_png_size; -extern char datatoc_blender_icons_png[]; +extern int datatoc_blender_icons16_png_size; +extern char datatoc_blender_icons16_png[]; + +extern int datatoc_blender_icons32_png_size; +extern char datatoc_blender_icons32_png[]; extern int datatoc_prvicons_png_size; extern char datatoc_prvicons_png[]; -- cgit v1.2.3