From 84df85164d4d869d0830ea23467bcd0e1f127d48 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 3 Aug 2012 20:56:04 +0000 Subject: fullscreen mask editing now works in the image space over a viewer node. --- source/blender/editors/include/ED_node.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h index ca468a15771..b6a1fd0f979 100644 --- a/source/blender/editors/include/ED_node.h +++ b/source/blender/editors/include/ED_node.h @@ -41,6 +41,7 @@ struct bNodeTree; struct bNode; struct bNodeTree; struct ScrArea; +struct Scene; struct View2D; typedef enum { @@ -73,6 +74,8 @@ int ED_node_select_check(ListBase *lb); void ED_node_post_apply_transform(struct bContext *C, struct bNodeTree *ntree); void ED_node_set_active(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node); +void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, struct Scene *scene_owner); + /* node ops.c */ void ED_operatormacros_node(void); -- cgit v1.2.3