From 3a9d43cf31da4f322c0789329b249c041ad1e3d7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 22 Jan 2021 17:31:04 +1100 Subject: Fix outliner and animation editors exiting multi-object edit-mode When multiple objects were in edit-mode, only the active object would exit edit-mode. --- source/blender/editors/include/ED_object.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index 7ba2992b8fe..bd1a4a0c63f 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -207,6 +207,12 @@ bool ED_object_editmode_exit_ex(struct Main *bmain, int flag); bool ED_object_editmode_exit(struct bContext *C, int flag); +bool ED_object_editmode_exit_multi_ex(struct Main *bmain, + struct Scene *scene, + struct ViewLayer *view_layer, + int flag); +bool ED_object_editmode_exit_multi(struct bContext *C, int flag); + bool ED_object_editmode_enter_ex(struct Main *bmain, struct Scene *scene, struct Object *ob, -- cgit v1.2.3