From 9a49a26eb38ba856664c6215ea62fd77464e72ce Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Fri, 22 Mar 2019 12:45:42 -0300 Subject: Fix T62348: Cycles - Viewport rendering not update on switching viewlayer It updates only the main window you edit and the non-main window children of this main one. Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D4528 --- source/blender/editors/include/ED_render.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h index d0deefbe7b0..fd6818d6717 100644 --- a/source/blender/editors/include/ED_render.h +++ b/source/blender/editors/include/ED_render.h @@ -34,6 +34,7 @@ struct Render; struct Scene; struct ScrArea; struct bContext; +struct bScreen; struct wmWindowManager; /* render_ops.c */ @@ -44,6 +45,7 @@ void ED_operatortypes_render(void); void ED_render_engine_changed(struct Main *bmain); void ED_render_engine_area_exit(struct Main *bmain, struct ScrArea *sa); +void ED_render_view_layer_changed(struct Main *bmain, struct bScreen *sc); /* Callbacks handling data update events coming from depsgraph. */ -- cgit v1.2.3