From 9b37bf21f46d897ad9b74eb97fb4f0a7ed59bd9d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 5 May 2012 16:38:23 +0000 Subject: feature request from VenomGfx- lock to active as an operator since its tedious setting the object and bone manually (especially if you have it right in front of you) uses keys - Shift+PadPeriod --- to set - Alt+PadPeriod --- to clear (also clears cursor and camera locking) --- source/blender/editors/include/ED_view3d.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 4b614085f8e..e3759ef5fde 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -304,6 +304,8 @@ void ED_view3d_camera_lock_init(struct View3D *v3d, struct RegionView3D *rv3d); /* copy the view to the camera, return TRUE if */ int ED_view3d_camera_lock_sync(struct View3D *v3d, struct RegionView3D *rv3d); +void ED_view3D_lock_clear(struct View3D *v3d); + struct BGpic *ED_view3D_background_image_new(struct View3D *v3d); void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic); void ED_view3D_background_image_clear(struct View3D *v3d); -- cgit v1.2.3