From 9fb1f9c5cdccc14f65ba2047e5656b360142aa43 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 14 Feb 2018 00:38:13 +1100 Subject: Add ED_object_editmode_exit_ex Allow exiting editmode from non-active scene. --- source/blender/editors/include/ED_object.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index d74fb22faf8..8456c15c79d 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -120,6 +120,7 @@ void ED_object_toggle_modes(struct bContext *C, eObjectMode mode); #define EM_WAITCURSOR 4 #define EM_DO_UNDO 8 #define EM_IGNORE_LAYER 16 +void ED_object_editmode_exit_ex(struct bContext *C, struct Scene *scene, struct Object *obedit, int flag); void ED_object_editmode_exit(struct bContext *C, int flag); void ED_object_editmode_enter(struct bContext *C, int flag); bool ED_object_editmode_load(struct Object *obedit); -- cgit v1.2.3