From db09b57d4eedd372a5a995c7393ad6356fa734af Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 5 May 2020 16:12:36 +1000 Subject: Cleanup: use int instead of short for lasso array length There was no reason to use a short here, this was just a convention from existing code. --- source/blender/editors/include/ED_particle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h index 6959cac7efe..789db5ae56e 100644 --- a/source/blender/editors/include/ED_particle.h +++ b/source/blender/editors/include/ED_particle.h @@ -72,7 +72,7 @@ bool PE_box_select(struct bContext *C, const struct rcti *rect, const int sel_op bool PE_circle_select(struct bContext *C, const int sel_op, const int mval[2], float rad); int PE_lasso_select(struct bContext *C, const int mcoords[][2], - const short moves, + const int mcoords_len, const int sel_op); bool PE_deselect_all_visible_ex(struct PTCacheEdit *edit); bool PE_deselect_all_visible(struct bContext *C); -- cgit v1.2.3