From f681e9ea4988940e0d23ec818f21f3af5e9a7222 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 9 Jan 2020 17:50:52 +1100 Subject: Fix UV gizmos poll failing with multiple objects Only the active objects UV selection was checked. This also avoids checking UV selection for every poll call, now this is only done on refresh. --- source/blender/editors/include/ED_uvedit.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/blender/editors/include') diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 1debdee53e9..c912778afd8 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -65,6 +65,12 @@ bool ED_uvedit_center_multi(const struct Scene *scene, float r_cent[2], char mode); +bool ED_uvedit_center_from_pivot_ex(struct SpaceImage *sima, + struct Scene *scene, + struct ViewLayer *view_layer, + float r_center[2], + char mode, + bool *r_has_select); bool ED_uvedit_center_from_pivot(struct SpaceImage *sima, struct Scene *scene, struct ViewLayer *view_layer, -- cgit v1.2.3