From 194979e92947524c6257a38ae7bee4b20dc61d9e Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Mon, 17 Jan 2022 18:13:54 +0100 Subject: Cleanup: Improve naming of immediate mode buffer draw functions Followup to the previous commit. Jeroen and I agreed the old naming was confusing. --- source/blender/editors/interface/interface_draw.c | 44 +++++++++++------------ 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'source/blender/editors/interface/interface_draw.c') diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index f2fa375aa09..f7492e56b62 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -325,17 +325,17 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(region), } IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR); - immDrawPixelsTex(&state, - (float)rect->xmin, - (float)rect->ymin, - ibuf->x, - ibuf->y, - GPU_RGBA8, - false, - ibuf->rect, - 1.0f, - 1.0f, - col); + immDrawPixelsTexTiled(&state, + (float)rect->xmin, + (float)rect->ymin, + ibuf->x, + ibuf->y, + GPU_RGBA8, + false, + ibuf->rect, + 1.0f, + 1.0f, + col); GPU_blend(GPU_BLEND_NONE); @@ -2135,17 +2135,17 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region), } IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR); - immDrawPixelsTex(&state, - rect.xmin, - rect.ymin + 1, - drawibuf->x, - drawibuf->y, - GPU_RGBA8, - true, - drawibuf->rect, - 1.0f, - 1.0f, - NULL); + immDrawPixelsTexTiled(&state, + rect.xmin, + rect.ymin + 1, + drawibuf->x, + drawibuf->y, + GPU_RGBA8, + true, + drawibuf->rect, + 1.0f, + 1.0f, + NULL); /* draw cross for pixel position */ GPU_matrix_translate_2f(rect.xmin + scopes->track_pos[0], rect.ymin + scopes->track_pos[1]); -- cgit v1.2.3