From d4ac65d003244db4368222f52fbc8fad1cf9a788 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Tue, 29 May 2018 12:01:07 +0200 Subject: Cleanup: use same 'depsgraph' name everywhere outside of DEG space. 'graph' is waaaayyyyy too generic name outside of DEG context, and better try to use same name everywhere! --- source/blender/editors/interface/interface_eyedropper_depth.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/interface/interface_eyedropper_depth.c') diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c index fd9c5f1869d..bd23fbb961d 100644 --- a/source/blender/editors/interface/interface_eyedropper_depth.c +++ b/source/blender/editors/interface/interface_eyedropper_depth.c @@ -169,7 +169,7 @@ static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx, if (sa->spacetype == SPACE_VIEW3D) { ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); if (ar) { - struct Depsgraph *graph = CTX_data_depsgraph(C); + struct Depsgraph *depsgraph = CTX_data_depsgraph(C); View3D *v3d = sa->spacedata.first; RegionView3D *rv3d = ar->regiondata; /* weak, we could pass in some reference point */ @@ -187,7 +187,7 @@ static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx, view3d_operator_needs_opengl(C); - if (ED_view3d_autodist(graph, ar, v3d, mval, co, true, NULL)) { + if (ED_view3d_autodist(depsgraph, ar, v3d, mval, co, true, NULL)) { const float mval_center_fl[2] = { (float)ar->winx / 2, (float)ar->winy / 2}; -- cgit v1.2.3