From bc061594311b5444e34bb14e47a12b7467046f67 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Mon, 20 Apr 2009 11:39:18 +0000 Subject: 2.5 Fixes: - HSV picker didn't work. Old option "No Hilite" for buttons made it not being checked for input anymore. Needs to be on attention list! - Node editor wasn't drawing buttons correctly. Two things to keep track off: - Use wmLoadIdentity(), not glLoadIdentity() - I've added a wmPushMatrix() and wmPopMatrix() version for correct wm-compatible push/pop. Only one level for now. --- source/blender/editors/interface/interface_regions.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/blender/editors/interface/interface_regions.c') diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 73fdb7fd83c..181513b58bc 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -1193,10 +1193,8 @@ void uiBlockPickerButtons(uiBlock *block, float *col, float *hsv, float *old, ch // the cube intersection bt= uiDefButF(block, HSVCUBE, retval, "", 0,DPICK+BPICK,FPICK,FPICK, col, 0.0, 0.0, 2, 0, ""); - uiButSetFlag(bt, UI_NO_HILITE); bt= uiDefButF(block, HSVCUBE, retval, "", 0,0,FPICK,BPICK, col, 0.0, 0.0, 3, 0, ""); - uiButSetFlag(bt, UI_NO_HILITE); // palette -- cgit v1.2.3