From cfa788cf9a8ef08f11beb04bd4ea7e87b2a9bf6e Mon Sep 17 00:00:00 2001 From: Christian Rauch Date: Wed, 22 Jul 2020 10:45:30 +1000 Subject: GPU: clear color with 1.0 alpha This impacts GHOST/Wayland which draws windows using alpha. --- source/blender/editors/interface/resources.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/interface/resources.c') diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 087bb2cae16..84fe3e13426 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -1471,7 +1471,7 @@ void UI_ThemeClearColor(int colorid) float col[3]; UI_GetThemeColor3fv(colorid, col); - GPU_clear_color(col[0], col[1], col[2], 0.0f); + GPU_clear_color(col[0], col[1], col[2], 1.0f); } void UI_ThemeClearColorAlpha(int colorid, float alpha) -- cgit v1.2.3