From 47f8459ead00929eb3862aa66eb9c04b805d4a3f Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 17 May 2017 14:50:32 +0200 Subject: Fix T51388: Mask moves when zoom is changed in the movie clip editor Incorrect matrix space for stabilization. --- source/blender/editors/mask/mask_draw.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/mask/mask_draw.c') diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c index 2b4f94a37ef..be7eb2bf9ed 100644 --- a/source/blender/editors/mask/mask_draw.c +++ b/source/blender/editors/mask/mask_draw.c @@ -834,13 +834,12 @@ void ED_mask_draw_region(Mask *mask, ARegion *ar, /* apply transformation so mask editing tools will assume drawing from the origin in normalized space */ glPushMatrix(); - + glTranslatef(x + xofs, y + yofs, 0); + glScalef(zoomx, zoomy, 0); if (stabmat) { glMultMatrixf(stabmat); } - - glTranslatef(x + xofs, y + yofs, 0); - glScalef(maxdim * zoomx, maxdim * zoomy, 0); + glScalef(maxdim, maxdim, 0); if (do_draw_cb) { ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW); -- cgit v1.2.3